Created a stylized open-city environment for a fun, arcade-style taxi game. The project features stylized roads, buildings, trees, and urban assets designed to create a vibrant and engaging city atmosphere. Players pick up passengers and drive them to their destinations while interacting with humorous in-game events, adding a lighthearted and entertaining gameplay experience. My work focused on environment modeling, city layout, asset integration, visual consistency, and optimization to deliver a polished, game-ready environment.